Star Army

Star ArmyⓇ is a landmark of forum roleplaying. Opened in 2002, Star Army is like an internet clubhouse for people who love roleplaying, art, and worldbuilding. Anyone 18 or older may join for free. New members are welcome! Use the "Register" button below.

Note: This is a play-by-post RPG site. If you're looking for the tabletop miniatures wargame "5150: Star Army" instead, see Two Hour Wargames.

  • If you were supposed to get an email from the forum but didn't (e.g. to verify your account for registration), email Wes at [email protected] or talk to me on Discord for help. Sometimes the server hits our limit of emails we can send per hour.
  • Get in our Discord chat! Discord.gg/stararmy
  • 📅 October and November 2024 are YE 46.8 in the RP.

OOC [OOC] Cirrus Station Discussion

Also it's not like we are planning to KILL the reoccurring villains, they could always escape from trail or jail.

Edit: But still, if Cirrus was able to kill some "Pirates" there would still be bodies around, they don't have time to hide them when the cameras come back up.
 
Cora said:
Apparently she want's to believe her security team, she wants answers. But she also wants to keep her business contacts. Cassifin's suffering from a conflict of interest, and sadily, the stupid interest won.
That's a pretty good guess.

Kevyn said:
I can see where you're going with that Moonie, but the resolution was just kinda shoved down our throats. I mean, there's plenty of circumstantial evidence to at least hold Vinross and Cranker until there's some sort of investigation. You have to admit that just taking a quick glance and seeing that the dock crew that were butchered have the same wound patterns as the pirates would be a fairly obvious segue if you wanted it. I know that you want them to be reoccurring villains, but there are better ways of doing it. If you want to have them bust out the the brig later, that's fine. But you could at least give us the illusion that there's justice in the world.
...
So far, she hasn't shown any real interest in trying to detain Vinross and Cranker, even if they were acting in a very suspicious manner aboard a government space station. You would think that they would have at least been detained long enough to get their incident report on the situation. But no! They get to walk off free and clear because apparently Montreal cares more about future business then her crew.
I'm not so sure it's so cement-solid as you think. Plasma burns don't leave any distinguishing marks other than burns. Any plasma weapon could leave a similar mark. With such little evidence other than the (conflicting) word of mouth between two parties, one could understand why Cassefin really didn't have much of a choice.

Once I have time to explain Vinross Yu-Cranker properly in IC perspective, things might be clearer as to why we simply can't just hold them...and it's not just because they have business with the Cirrus Station.

Kevyn and Dragonnova said:
Right now, whatever her reasoning is, Montreal just comes off as not careing about her crew. Which, arguably, she really doesn't. Given her actions so far, not just in this plot but in all the others so far that she's appeared, the security staff (at least) come off as a few thousand pigs to test out her crappy equipment and absorb any bullets that happen to be headed in the general direction of her precious precious scientists. The manual labourers seem to come off as just renewable resources. She didn't even spare them a glance.
...
I don't know if that's how she's actually thinking. But that's how it'll come off to Cyril at least. He was one of the ones there. Think about how she's going to look once it starts to make its way around the station via the insidious transmissions of Rumor Central.
These are all excellent views from your characters, supported by their experiences, and I want your characters to continue acting accordingly. If neither side can come to terms with each other, it's ultimately Cassefin who is out of luck. If your character would sock Cassefin in the face, like, really punch her for her actions despite the possible repercussions (and not really knowing her reasons why in the first place), then I'd like your characters to follow through. I didn't create Cassefin to always be a joy to be around; I created her to experience good character-to-character roleplay.

Just remember your actions could have punishments attached to them. Try and, uh, keep your most extreme actions in check. I would much rather her be well and able to continue through the plot.

Dragonnova said:
There better be a cool-down episode. Claire's going to need to get drunk and laid before she calms down.
It is getting around that time, isn't it.

Scot said:
Yikes, though I wonder if they were not seen while they went to steal whatever they had stolen, and where did the pirates go? Did they vanish after the cannon fired? They couldn't have just teleported in at that very instant unless they had Mindy like tech. If the pirates suddenly disapeared when the power came back on then that would make the newcomers instantly guilty in most people's eyes, unless the whole thing was a staged coup.
All very good questions to be asked ICly so that people can actually utilize the information.

Where are the pirate bodies? I'm sure pirates don't have "vaporization on death" technology as well.
They're still on the floor in the docking bay, most likely being collected by the Cirrus crew for...whatever they do with dead bodies.

Cassies "I have my reasons" better be good reasons.
Guess we won't know unless she tells someone her reasons. I'm not giving everyone IC information on the OOC board. : P
 
I can't hold it in.

Hey, everyone-but-Moonie!

Where.
Are.
The.
Savtechs?

Under.
Perloinment?

I believe, but have Tweak in no position to observe, that there is an absence of certain personalities. Any chance these may have been the target of artificial kidnapping?

(No, the acronym posed by my first question was not intentional. Once I noticed it, however, I added the second for fun and because it's three in the morning and I am sleep-deprived ^_^ )
 
Personally, I think that it's just a red herring. After all, it takes a while for a computer to boot sometimes. And even then, in all the hustle and bustle of repelling boarders, who'd have time to reboot the savtechs?

Of course, it could also admittedly be Moonie heaping yet another mound of shit on the security staff of Cirrus Station. Either or would be in character for this plot.
 
Called it.

So, are we about done yet? I think pretty much half the squad has left in varing huffs. I wanna get Cyril up and mixing painkillers and booze soon!
 
Hey Moonie, could I make a request? Could we have an actual cool down plot? For instance, Noboru's planned engine room hoedown? I think that half a dozen drunken marines and a handful of equally or more drunk navy pukes could manage no shortage of hijinks on their own,eh?
 
I pitched an idea to Moonie yesterday about a "haunted <insert location here>" thing, it might not be involved with the shore leave but maybe the next mission.
 
That fails to encorage me, somehow... Will Noboru and Keziah still have a chance to respectively wine (hooch?) and dine the rest of the squad? Or should that be handled in a one-shot?
 
I don't want to reveal too much, but you all will be off the Cirrus for most of the next episode, and you will probably get a chance to do some of that stuff.
 
Good timing on the end of this episode.

For the next month my internet connection is going to be spotty at best, since I'll be busy traipsing around the UK. Just a heads up to everyone since my activity will drop dramatically.
 
RPG-D RPGfix
Back
Top