See below:1)Mentioning that people were not in the OOC and IC rooms 10 minutes before the Jeep, despite not telling anyone where they were.
[2009-08-04 20:14:51] -->| Revolver (Adamsk@89fdd395.hsd1.ca.5aa6454b.net.hmsk) has joined #FreedomDown_OOC
[2009-08-04 20:20:44] <Wes> 10 Minutes
[2009-08-04 20:21:07] <Revolver> Did you announce the channel in mainchat or in the thread itself?
[2009-08-04 20:21:08] -->| MissingNo (missingno@6ca5ed56.6ca5ecd9.166.205.imsk) has joined #FreedomDown_OOC
[2009-08-04 20:23:28] -->| Wanderer__oPU (chatzilla@8469a7e6.bltmmd.fios.36f5c1fe.net.hmsk) has joined #FreedomDown_OOC
[2009-08-04 20:24:06] <Wes> IC: #FreedomDown_18+
The scene was already set on the plot's page. I didn't want to be repetitive.2) Opening post was short and did nothing to set the scene.
When I'm typing a post in the IC channel, I can't respond to the OOC channel until I'm finished. I checked the OOC channel often and did respond to the questions in there.3) Ignoring players asking in OOC for details on stuff their character should know.
It was taking ridiculous amounts of time between posts. I'm used to 1 to 3 posts per player per minute, but even with 6 players we had periods where the chat would just sit there for 8 minutes straight. The scene was in the cargo bay (set in the opening post)...everyone was in there except the technician, who joined the main scene shortly.4) Asking for people to post more when you did not respond ICly (or OOCly) whether people are succeeding at their tasks, or give any direction at all to where the players were.
It has always been and will remain my policy that all IC events should be posted to the forum as they occur, and if a JP can't be edited within the hour, it's better to post the unedited version temporarily and then edit it with the edited version later, once it can be edited. This is so players that miss a JP know what happened.5) And this is just a nitpick of my own - Posting an unedited IRC log.
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