Simply put: we're not. As an older member, you should understand why. Primarily because this "deadlock" was also seen before in prior SARP years in other tech races. Remember the results of that? Countless FMs and members that people remember fondly (or not so much) who contributed but were simply discouraged because of misrepresentation of their tech or because of the arguments that stemmed the instant the wars couldn't be resolved without OOC permission. It put the decision of "who wins, who loses" on Wes and led to great resentment over the sorts of issues and decisions.I hate to put a damper on this, but keep in mind that the tech doesn't really matter. Rather, the players and plots do. Even if one faction has better tech than another, even if they're at war and neither FM has consented to losing, what's happening is that they're in a deadlock. Neither faction is capable of defeating the other without OOC permission, and IC, that means that the technologically inferior nation is holding off the technologically superior one unless stated otherwise.
I'm starting to feel like you guys are making a mountain out of an anthill. Just think about what I said for a bit.
Insults tell the man. Particularly when you confirmed this mentality existed in Zack and excused it, but still keep trying to find ways to dismiss the discussion. Insulting me? Icing on the cake to showcasing just this mindset of yours must be making this decision.I need to be frank; I don't know what you're drinking or smoking @Legix ,but I'm tempted to ask what it is and if you have more.
What really happened in the past was definitely not like how you describe. In fact, back in the day, tech really didn't have any part to play in which faction won - it was Wes' decision from the very beginning, as well as the players'. Because of this, players ARE power for a faction. Not the tech. I can't emphasize that enough. As for why people do it @Navian ? I assume it's fun, and people simply like having the bigger stick, the hotter hotrod, the bigger skyscraper, the more massive Death Star.
This is, frankly, probably the biggest NTSE problem. Some people have proven their bias and eventually will resort to insults and literally saying anything to win to shut down well-made points instead of simply listening to reason. Zack will have to call Wes in to overturn unjust rejections while clear metagaming will get approved because the reviewer wants to see that agenda advanced.I assumed you had bias in submissions before, but now I find you to be highly questionable in your indecisive handling of this discussion...
Don't insult someone just because they call you out. Especially when you've changed your stance multiple times.
So you don't show the same attention of detail to everyone? But you insist you are qualified?You seem to misunderstand Legix - I said that specifically because of how inaccurate your perception of past events is. Regarding Zack however, I had already explained it; in no way, shape or form do I excuse or condone his past or present ill behavior. Rather, I simply point out what it is and accept it, responding to it as needed. Which means, as an NTSE Mod, I comb through his submissions thoroughly when I do review them.
On a side note, I love the Macross Plus reference @Primitive Polygon . They don't make dogfights like they used to.
My issue isn't about avoiding bias. It shouldn't be held so slack that he's a "step up". Being harsh is precisely what's necessary. Unfair is fitting when one's personal bias blinds their ability to handle submissions both of ones they distrust or that they get along with.I think you're being unfair toward CadetNewb, Legix. Avoiding bias against Zack when performing NTSE moderator duties is like trying to mow the lawn without killing any plants.
What surprises me is that you can change your stance on a subject as many times as you have and still vouch that you're capable of being proper and capable of participating in the discussion. Furthermore, this doesn't address the issues presented with your bias nor that you view everyone differently. Even as someone who dislikes Zack, I would treat him with the same precise scrutiny I would anyone else if I were in your position. Because that's what it calls for. A fair viewing of all. Just because someone has a reputation doesn't mean you should amplify your intensity to the point your process changes and requires further standards. Especially when you're incapable of presenting a way of changing the member's reputation, despite your supposed closer inspection.Thank you Navian. If a submitter is infamous for trying to sneak things under the radar and gaming the system, only an idiot of a tech mod would refuse to give extra scrutiny. Also, you shouldn't be surprised with my choice of words Legix; you can't expect to say something foolish for such a length of time and not get a tomato tossed at you.
You've rubber stamped some pretty metagamey stuff recently and have no room to talk.only an idiot of a tech mod would refuse to give extra scrutiny
Dude, you let most articles sit for weeks and only take your friends' articles in order to rubber stamp them anymore. You don't really have standards.Quite frankly, I stop the metagaming myself. That is, I don't rely on extra rules and regulations to do my job for me. As a tech mod, I simply look over articles carefully and deal with them then and there. Though, it seems you're implying that I should spend as much time on all submissions as I do on Zack's? If you are, I'll be very honest; that's stupid, since I tend to scour them, and then scour them again even after they're approved. It's simply impractical to do it to everyone's. If you already have a high standard, going any higher becomes impractical.
It's called 'diminishing returns'.
Have you seen the average word count on a starship article with brand new sub-systems?Dude, you let most articles sit for weeks and only take your friends' articles in order to rubber stamp them anymore. You don't really have standards.
Or we just need our reviewers to slow down. It seems like Cadet insists he's doing a good job, but I'm sorry... it doesn't seem that way. I've been in similar positions as Cadet for other sites and I've never once been caught flip-flopping my stance, defending my biased reviewing of members (even ones I disliked), or tried to ride the excuse that my job was hard.To an
swer the question at the end of Legix's last post: Because it's a stressful job, and we need to spread the burden around. As entertaining as it is to get upset about this mod or that mod in the NTSE and blame them for the problems, no matter who does the job, there will be problems so long as there's only one or two people doing it. And it's hard enough coming up with two viable candidates.
Besides which, as CadetNewb pointed out, anyone who is good at the job will learn about submitters to better understand what they're trying to do and how to stop it if need be. It's good to use the same process on everyone to start with, but it's inefficient at best to continue applying it to everyone regardless of what they do. More likely, it'll just make it easy for them to exploit vulnerabilities. The role takes someone who's vigilant and adaptable, not just impartial.
The fact that Zack's submissions take so much attention that it's relatively easy for others to slip things through--even when they're not trying as hard to do so as Zack does--doesn't mean that our reviewers aren't impartial enough, it means that the reviewers we have don't have the resources to scrutinize everyone because Zack's monopolizing it. That means we need more reviewers, or the problem is going to repeat itself.
Have you seen the average word count on a starship article with brand new sub-systems?
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