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Also try and understand that this will mean HUGE gameplay issues. With ST changed or gone, conscription to the SA will plummit. People in Yamatai aren't really used to the idea of dying permenantly, where you can have ST backups. The idea that you could die, for many of them at least, would be alien. They're not going to risk there lives in such an obvious manner, in a universe where space battles cost litteraly millions of deaths in only a matter of minutes, with weapons that can anihilate entire planets and capitol ships with a simple pressing of a button. Then you'd only have Neko's, and even they, designed for combat as they are, may be slightly less enthusaistic about going into battle knowing that they could die for good!
It is our natural will to prevent our characters from being killed. Sure we can know that they'll come back, but unless we're really unempathic, we still care whether they live or die. If you read RP's a lot, you'll notice irrational hanging onto characters lives, rather than casualy throwing them away. ST does not make this fight for character survival any less significant, or prominent. Only one person has thrown there lives away recently, and that was one of Luke's characters - who didn't even have a backup!
Due to this pathalogical fear of death, people are going to be constantly improving on the technology. It has been around for a long time, and with the resources of the SA, I'm fairly certain they would have perfected it. That is if we're going to be realistic. In addition, recent technology developments in WARMS and PARADOX, mean that ships can violate Heisenburgs uncertaintly principle, and thus get an even more accurate depition of the brain.
With the state of technological perfection that the SA aspires to, I really doubt they'd allow one of there most vital components have more than a negligable (meaning obscenely rare, but could theoreticly happen as a plot device), risk of failure.
We shot down magic/psionics for no good reason IC and we're planning to reduce the military size somehow (it'll be hard to find IC reasons that don't look odd), but we appreciate the benefits and growth that come out of these decisions. (For magic/psionics: no crazy abusive voodoo. For size: Getting it down so things are more managable)
What we DON'T need is the cowboy's and indians rationality where it gets to be "haha! I shot you! Nuh uh, no you didn't because he can come back to life!"
We shot down magic/psionics for no good reason IC and we're planning to reduce the military size somehow (it'll be hard to find IC reasons that don't look odd), but we appreciate the benefits and growth that come out of these decisions.
With magic there had been a small sub-culture in SA of magic-hating, and single bit of RPing brought the subject to surface. There had been, what some people thought of as 'abusal' of the system. And therefore it had to be changed.
This is different. Show us a case to back it up? Show us a place of ST being used for your cowboy and indians scene?
Without that, there is no impact.
But without proof that this has happaned, then you have no precident to base your judgment on!
the "irrational" attachment some players have to their characters
The nearest example I can think of is what happened to one of Tyler's characters.
Zakalwe said:I think you're making assumptions really, or believing in the worst of other in these cases, and then making these assumptions ... I've never found the presence of ST technology to change my RPing whatsoever.