Cy83r K0rp53
Inactive Member
Keladrian Santhis said:Fian said:Posting will be delayed today.
More Shenaniganry!!! >:z
Luca said:"Victor, is Kel safe?" He queried over radio, "We can't afford to lose anybody now."
Ripper Leader: Full Shields
Interceptor Ripper: Full Shields
Ripper 1: Full Shields
Ripper 2: Full Shields
Ripper 3: Full Shields
Ripper 4: Full Shields
Keladrian: 50% Shields
Fian said:To the powerplant team, I 'll let you guys free reign with a few exceptions.
The rooms leading off the long hall is considered Combat Mode zone. Everywhere else including the lift and the areas below are empty of both squids and people, living or dead alike.
Remember your characters are not supposed to know that the GM is behaving suspiciously as to these Combat Mode zone rooms, but they might infer something from Avel's suspicious behaviour.
Cy83r K0rp53 said:I am involuntarilly befuddled as to this pattern of words.
Keladrian Santhis said:Cy83r K0rp53 said:I am involuntarilly befuddled as to this pattern of words.
If I understand the gist of it: C-man's post (Click if you'd like to) was rather God-Moddish (No offense C-Man) so in order to rectify this and to refrain from making him re-write it, Fian decided that the first couple of rooms are Non-Combat Zone, and are in-fact devoid of all life, human and squid alike.
This being said, your characters must assume that every room contains a possible threat, and should treat them accordingly. Basically, be suspicious, but don't know why you're being suspicious.
Fiver said:You know, it turns out, I actually have a Marine, who has been sitting around doing nothing for two years.
https://wiki.stararmy.com/doku.php?id=ch ... jan_kancre
ShotJon said:I wonder. Would it be posibble for Hostile to take up AMP? it is hand-held after all.
Fian said:ShotJon said:I wonder. Would it be posibble for Hostile to take up AMP? it is hand-held after all.
The AMP is designed specifically for the Agg, means it'll probably be too large or too heavy for the Hostile. Try using it if you like.
Fiver said:Fiver said:You know, it turns out, I actually have a Marine, who has been sitting around doing nothing for two years.
https://wiki.stararmy.com/doku.php?id=ch ... jan_kancre
Fian.
It's so true, good old Hicks in space. But OMG...I have waited 12 years for Starcraft II...Luca said:Probably one of the few things I like about Starcraft is the Music.
Go searching for "Terran 3", and listen it whilst you do you next few posts for this mission. It's Space Texas, which by extension means Nepleslia!
I dunno, it makes the experience feel as though the team is in a Turn-Based Strategy game against the Mishhu/Zerg.
Frankly I'd be up against Zerg since they have no concept of Power Armour, and are therefore much squishier.
I've heard that the music for Starcraft 2 is also pretty spiffy. Yet to check it out though.
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