• If you were supposed to get an email from the forum but didn't (e.g. to verify your account for registration), email Wes at [email protected] or talk to me on Discord for help. Sometimes the server hits our limit of emails we can send per hour.
  • Get in our Discord chat! Discord.gg/stararmy
  • 📅 April 2024 is YE 46.3 in the RP.

OOC Resurgence of Yamatai (YSS Resurgence)

as long as there's like actual unity of purpose and the like it's fine. the Officers shouldn't be giving granular orders anyway. They'd give the infantry team leader orders to follow and carry out the best way they see fit, and the same with any specialists attached. They also need to be organized as well
 
chain of command is a bit muddy in SARP but im trying to approach this with knowledge i learned from my military buddies. Even though Mochi is actually a bad ass former spec ops dude who can fight. he would still have to defer to Yayoi in a combat situation but he can give her advice and make suggestions because when the shooting starts Mochi is not actually a soldier he's a science officer officially on paper as per MOS.
 
I'm not arguing that Mochi, Vec, Koyoma or anybody should tell yayoi (or any squad leader) how to soldier or what specifically to do with her troops, just even in combat the team lead's job is to advance the mission as laid out by the Officer in charge. because yeah if the officer, bad ass or no, is nitpicking every decision then you're doing it wrong. If it's a road trip, the NCO is the guy driving while the officer is the guy with a map.
 
I'm not arguing that Mochi, Vec, Koyoma or anybody should tell yayoi (or any squad leader) how to soldier or what specifically to do with her troops, just even in combat the team lead's job is to advance the mission as laid out by the Officer in charge. because yeah if the officer, bad ass or no, is nitpicking every decision then you're doing it wrong. If it's a road trip, the NCO is the guy driving while the officer is the guy with a map.
Oh I know I was just going in circles in my tiredness. I apologize if it seemed argumentative
 
Also what are or orders for the current missions. What are the mission goals. We are to fix a machine world but how? Do we have special equipment? Do we plug Delmira into it like shes going into the matrix?
 
For our next mission, can we either do a JP flat out discussing our plans for how we want to achieve the mission or at least discuss it here.
Either way lets like post a finalized mission plan here
 
I love the idea to discuss stuff in character! I’m not sure JP is best, though that would speed things up. If we do it in SP then Eth is more likely to contribute. Either way, I think it’s a great idea. :)
 
I think it's not bad. Although it will kinda depend on what the plan is. Is it going to be a fight your way to the control room as one group or is going to be like two teams split up to try and find the control room.

I think we should also have some kind of buddy system. Like each non-combat is paired with a combat to keep an eye on them. This will help in case someone gets separate we know who should be with them.

Just throwing out some ideas. I'm really more interested in what Wes thinks at this point.
 
I think we should also have some kind of buddy system.
I mean even beyond that, battle buddies should be SOP. Combatant or non combatant, people shouldn't wander off alone, and they should be reporting where they're going to the person up the chain of command.
I think it's not bad. Although it will kinda depend on what the plan is. Is it going to be a fight your way to the control room as one group or is going to be like two teams split up to try and find the control room.
I think he's looking for some sort of like standardized chain of command. While I still don't think our currently NCO infantry leadership should have the final say they should have clearly outlined duties.
Same with mission specialists. They shouldn't just be floating around aimlessly. They should be under the direct command of the Officer in charge, deployed to support combat units, or combat units should be deployed to support them.
In the end, everybody on the ground should understand the goals of the mission, their part in achieving that goal, what sorts of obstacles might prevent them from achieving that goal, who to talk to if things go belly up. And once a chain of command is established, official or ad hoc, it must be respected
 
chain of command proposal is as follows.

Yayoi, Nito Heisho- Squad lead

Cassie, Nito Heisho- Second in command

Sanda, Joto Hei- Fire team lead

Frank, Itto Hei- fireteam lead

We have 2 rangers, 3 infantry and 1 soldier. A 6 man squad that can be broken into two 3 man fire teams or three 2 man fireteams. Yayoi is lead because PC should get priority.

If you are not a infantry, soldier or a ranger your character should defer to one of those 4 characters in a combat zone and its up to one of those 4 to keep the non infantry safe.

Frank being a Itto Hei surprises me.
Seems alright to me.

chain of command is a bit muddy in SARP but im trying to approach this with knowledge i learned from my military buddies. Even though Mochi is actually a bad ass former spec ops dude who can fight. he would still have to defer to Yayoi in a combat situation but he can give her advice and make suggestions because when the shooting starts Mochi is not actually a soldier he's a science officer officially on paper as per MOS.

The chain of command for the Resurgence is:
  1. Empress
  2. Taisho Yui - Commander of the Star Army
  3. Taisho Irim - Fleet Commander
  4. (possible division admiral(s) here)
  5. Chusa Kuranosuke - Captain
  6. First Officer Koyama
  7. Department Head Officers (Tachiko is the Mission Operations officer)
  8. Department NCOs
  9. Enlisted personnel
Departments:
  1. Personnel & Admin (clerks)
  2. (Intelligence)
  3. Operations
    1. Starship Operations
    2. Mission Operations (typical away team is here)
      1. Combat Arms
    3. Flight Deck Operations
  4. Supply (Logistics)
  5. Engineering
  6. (Communications and IT)
  7. Science
  8. Medical
  9. Crew Support (caretakers and cooks)
Also what are or orders for the current missions. What are the mission goals. We are to fix a machine world but how? Do we have special equipment? Do we plug Delmira into it like shes going into the matrix?
Right now the team is conducting a force recon to assess the situation on the machine planet. Based on past experience, there's possibly multiple hostile parties on the surface.

I think it's not bad. Although it will kinda depend on what the plan is. Is it going to be a fight your way to the control room as one group or is going to be like two teams split up to try and find the control room.

I think we should also have some kind of buddy system. Like each non-combat is paired with a combat to keep an eye on them. This will help in case someone gets separate we know who should be with them.

Just throwing out some ideas. I'm really more interested in what Wes thinks at this point.
Yes, always.
I mean even beyond that, battle buddies should be SOP. Combatant or non combatant, people shouldn't wander off alone, and they should be reporting where they're going to the person up the chain of command.

I think he's looking for some sort of like standardized chain of command. While I still don't think our currently NCO infantry leadership should have the final say they should have clearly outlined duties.
Same with mission specialists. They shouldn't just be floating around aimlessly. They should be under the direct command of the Officer in charge, deployed to support combat units, or combat units should be deployed to support them.
In the end, everybody on the ground should understand the goals of the mission, their part in achieving that goal, what sorts of obstacles might prevent them from achieving that goal, who to talk to if things go belly up. And once a chain of command is established, official or ad hoc, it must be respected
Let's talk more about it in the RP, but you have the chain of command above.
 
Last edited:
The chain of command for the Resurgence is:
  1. Empress
  2. Taisho Yui - Commander of the Star Army
  3. Taisho Irim - Fleet Commander
  4. (possible division admiral(s) here)
  5. Chusa Kuranosuke - Captain
  6. First Officer Koyama
  7. Department Head Officers (Tachiko is the Mission Operations officer)
  8. Department NCOs
  9. Enlisted personnel
Departments:
  1. Personnel & Admin (clerks)
  2. Intelligence
  3. Operations
    1. Starship Operations
    2. Mission Operations (typical away team is here)
  4. Supply (Logistics)
  5. Engineering
  6. Science
  7. Medical
  8. Crew Support (clerks and cooks)
whos the leader of the combat unit?

What we are trying to figure out is who is in charge of the infantry unit on the ship. Like cool Tachiko gives them the orders then who from there directs the other?
 
Since there's no infantry officer, it falls to the highest-ranking section NCO (and if there's more than one, it's the one with the most time-in-grade). It looks like both Yayoi and cassie were promoted in YE 44.1 so let's just go with Yayoi because she's a player character.
 
Tachiko-missions operations officer

Yayoi, Nito Heisho- Squad lead

Cassie, Nito Heisho- Second in command

Sanda, Joto Hei- Fire team lead

Frank, Itto Hei- fireteam lead

the idea is there is always a PC that can take charge.
 
RPG-D RPGfix
Back
Top