I wouldn't be surprised if there were many Neko that simply did so out of habit. It'd likely be Yamataians that wouldn't strip for the classy suit up sequence. Still, Wes does have a point; the working uniforms are made so they specifically can hop into a PA if it supports a clothed user. Not the most comfortable considering the boots, but it'd work.
Humorously, the color changing pigments are something we're already working on IRL - the thing about them is that they're low power, something that's definitely a plus. They only need a brief charge to make them change color, and after that, they hold it on their own due to being simply pigments. They're related to OLED technology, except without the glow apparently. The amount of power that they'd need is probably somewhere along the lines of an iPhone - a wristwatch like device integrated into the uniform in our setting would likely be able to accomplish that. It's not hard to see us dying our cloth with the stuff.
So far though, it seems like we have 3 ideas now, though each has its ups and downs.
- Coveralls
- Modified Working Uniform
- Combat Jumpsuit
The Coveralls are simply the most cost effective, simple and cheap solution, and IRL, they'd probably win out considering what their intended use is. However, looking at it from an In-Character standpoint, it simply feels unlikely to be adopted - Yamatai had historically always touted itself as the best, using the very finest gear available. This is simply Nepleslian in design, which goes counter to what we've seen of them so far.
It feels like Yamatai simply doesn't do simple to me! OOC, it's a lot easier to have commissioned in bulk, but the issue of appearance comes up again.
The Modified Working Uniform is the middle of the road option, being simply an altered version of a preexisitng uniform. This simplifies logistics and reduces costs, though likely not as much as the Coveralls. Plus, they also retain their Star Army asthetics, which is another big plus. The downside however, is that they're Fleet in origin, not ground. Swapping the color palate may simply not look good from both an IC and OOC standpoint. Other than that, it has no other problems and actually seems quite viable, though, ideally with some more modifications.
What I don't understand though, is what pieces of commissioned artwork it would render obsolete - if someone could explain that to me, I'd be glad.
The Combat Jumpsuit is probably the most complex out of them all and -
I hope; they haven't commented on its concept yet - is appealing to the audience. The idea is based off the
USMC FROGs and
US Army Combat Shirt, so we know its practical. Aesthetically, it'd be made to fit the user much more closely around the chest and waist, and be modified into an actual jumpsuit or coverall for our setting. The sleeves and leggings can likely be left loose as with what they're based off of, or be modified further, maybe closer as well? Additionally, we could either go with a two-tone color scheme of simple olive drab, or go for the color changing pigment, meaning that the cost of this is variable depending on what we want. The uniform is relatively simple and easy to draw as well. What I also realized however, is that it may be possible to integrate it into the
Type 31 Field Uniform as whats worn under it, just like that image of the FROGs above, and bring that back into service - it's good art, and shouldn't be wasted.