Well, this is a surprise! I'll explain why in a bit.
It's best I clarify this here for everyone so we're all on the same page, so if this is review for anyone, don't be offended. In this style of plot, it'll be the GM and Co-GM that deal with the actual death dealing. During a typical 'round' of combat, the way it works is that the GMs will detail where the enemy is and their actions, with you - the players - responding with posts detailing your own characters' actions or their intents. Once all the players post on time, the GMs narrate how it went, the result depending on how clever everyone was, as well as a little luck and chance tossed in using some dice. Or whimsy. Either works. Outright moving to kill or hitting with an attack is called "Autoing" - when Fian did it earlier just a few posts back, I let it go since it was well written, and I felt it let us start moving into the building. Meanwhile, Kampfer's own moves, though it killed another pair, let the rest of you know the general vicinity of the rest - I know this is all likely pretty confusing.
Earlier last week I think, the same thing happened in a plot I was Co-GMing. I just didn't expect to see it again so soon.
I feel this is my fault, and as GM, I need to move to get us on track. This means I'll be deleting your post BionicSamurai - I don't mean to be mean or anything, but to be honest? We only have so many bad guys for this part, and this is supposed to be warm up for crying out loud! How can you guys warm up on them if they're just dropping dead when you merely look at them like this?