Raz, a FYI note for you.
FTL travel has changed a bit and interdiction doesn't work quite the same way as it did before.
Planets have Hill spheres, which is the area defined by their gravity wells. Typically, starships are not capable of significantly using thier FTL drives until they emerge from them. Within those 'spheres', those ships usually rely on intertial control thruster power, and short sublight hops (very brief use of fraction-FTL speeds - i.e.: a 1 second hop at 0.3c covers 100 000km).
For reference's sake, Earth's Hill Sphere is slightly around 1 500 000km. Jupiter is around 52 000 000km.
The danger of sublight jumps is that while you're making the hop, your CDD is wholly dedicated to movement. You may be faster, but if a fast weapon does connect with your ship (guided near-FTL torpedoes are one clear danger) it catches you sadly unprotected.
Once out of an Hills sphere, then CDD is capable of going past sublight to superluminal speeds. Warp-style FTL is slower than fold, but it also has the benefit of being less obvious to detect. Fold drives, a lot faster and much more showy, typically require a charge time before engaging.
Interdiction fields no longer really happen, since planets themselves kind of act like them now. However, it doesn't stop ships able to apply gravitons (like most tractor beams do). As long as gravitons can be applied on a target, and it doesn't matter if there's a positive lock or if shields are up, it'll prevent all kinds of FTL travel (sublight jumps included).
If a faster ship catches up with another while going at superluminal speeds, it can also maneuver in position to use its graviton devices and yank its target back to normal space.
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If I get Nicholas' context, he'd be trying to jump to sublight the moment they clear the atmosphere in order to quickly clear Kotori III's Hill Sphere (assume it's Earth-like). Once outside, and provided the fold drive is charged (you can charge it inside the Hill Sphere; you just can't use it until you're out), then the Premier One could hurtle away into Hyperspace.
Wes uses this a bit, but I like my space stuff to make sense so this FTL crash course is probably a good thing to keep in mind in the future. Heck, I might even make a 'recommended reading' wiki page of it in the future.