I hear you need a cleric, I have a hankering for running a "raise an army of the dead, do ultimately kinda good things with them" type of 'evil' (read: rebuking/commanding undead) cleric. Going by the book rules, only eeevil clerics rebuke/turn undead and messing around with dead bodies, defiling them for power, and raising them is considered an evil act there. Similarly, evil clerics have to prepare heal spells rather than spontaneously cast them, I'm fine with this and it's good to have something to fill those IDK slots with heal spells on the daily list.
I was thinking he spends his morning ritually carving the fingerbones of mortals (humans, orcs, elves, etc) with curses that he uses to hold his power over death and cast focus-based spells, burning the bones in the process.
Wondering if it would work and how you perceive metaphysical 'objective' evil versus purpose-based 'subjective' evil and if the concept would work for your game and not cause too much strife.
It's either that or I'd like to play a drow ninja with a bit of a quest and backstory.