Star ArmyⓇ is a landmark of forum roleplaying. Opened in 2002, Star Army is like an internet clubhouse for people who love roleplaying, art, and worldbuilding. Anyone 18 or older may join for free. New members are welcome! Use the "Register" button below.
Note: This is a play-by-post RPG site. If you're looking for the tabletop miniatures wargame "5150: Star Army" instead, see Two Hour Wargames.
Gabriel said:"Hoshi, here's what I'm thinking. Load in and HE magazine to take out those railguns, aim for the barrel to disable it faster. After two or three shots, I'll switch to a normal magazine and begin taking people out, starting with the guards to the hostages, while you use your remaining HE rounds to take out whatever craft that is sticking out of the cave. Also, if we keep you on HE, then that will come in very handy if that power armor decides to stop by for a visit. Aim for the landing gear on that shuttle if you can, hopefully you can knock it over before it takes off. After that, switch to normal rounds and provide cover fire for the distraction team while I provide cover fire for the rescue team. Any objections?"