It seems like some of you guys took Cadet's post as a new 'turn' in the combat cycle, and have posted again, which is the main problem here. I will admit it's probably our fault for not making it clearer.
For combat, please keep to one post per turn, so that it's easier to keep track of everything. Unless otherwise specified, I will be in charge of starting each new turn, and any posts Cadet makes is additional fluff and/or his own character actions.
On another note- in the future, do not include structures, items, or elements that your character does not have in their possession, or that Cadet or I do not specify as being present. As the GM, it's my job to tell you everything that's around, so if I don't say something is there, then it probably isn't.